![]() ![]() Two Game Modes: Play the game with 4 keys or challenge yourself with 7.This game is built completely from the ground up based on community feedback and is heavily inspired by a variety of our favorite rhythm games. We're aiming to provide a fully-featured 4 and 7 key vertically scrolling rhythm game client complete with a sleek and minimalistic user interface. Create your own maps or challenge the world in online multiplayer matches. If you’re still experiencing issues with this, be sure to report it to us as soon as you can.Quaver is a community-driven and open-source competitive rhythm game with two game modes and online leaderboards. If you were previously experiencing random disconnections, this should be gone. - Fixed non-0-100% sliders & add left/right arrow keybinds for fine adjustments ( YaLTeR)įurthermore, we’ve also spent some time completely rewriting the game server to get it more stable and fast for multiplayer.- Only request user info if the chat is open & increase user status request time ( Swan).- Don’t allow map scrolling when changing volume ( Swan).- Fixed the game crashing when trying to load an invalid.- Fixed game crash when having duplicate config keys ( Sublimity).- Fixed ColumnAlignment not working ( Swan).- Fixed Hit Error skin.ini values not being used ( Swan).- Don’t automatically play the track when using the seek bars ( Swan).- Fixed the game crashing while test playing ( Swan).- Fixed memory leak when spamming the play test button ( Swan).- Escape illegal file name characters when creating new mapsets ( Swan). ![]() - Fixed the metronome playing before the first timing point ( Swan).- Fixed Textbox CTRL handling & added CTRL+Backspace ( YaLTeR).- Improved text rendering at higher resolutions ( YaLTeR).- Limit FPS when the game window isn’t focused ( Swan).- Added difficulty calculation for maps loaded from osu!.db ( Swan).- Added a global audio offset slider ( YaLTeR).- Gradually increase number displays & allow skinnable number sizes ( Swan).- Remember activated modifiers when autoplay is enabled ( Swan).- Default DrawLongNoteEnd to True ( YaLTeR).- Changed the default judgement counter image & made the font color white ( Swan).- Added CenterCursor skin.ini value ( YaLTeR).- When searching by difficulty, take the activated modifiers into account ( YaLTeR).- Added a Long Note (LN) percentage to the map banner ( YaLTeR). ![]()
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